NVIDIA GeForce RTX 5080 Review: The Next Big Leap or a Gimmick?
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Salman Graphic Cards Reviews 0

Image Source: Nvidia
RTX 5080
A strong GPU, but NVIDIA is relying too much on MFG rather than pure hardware power.
4
Pros
- Same price as the RTX 4080 Super.
- Best FPS-per-dollar ratio among high-end GPUs.
- Lower power consumption and great cooling.
- Good overclocking potential.
Cons
- Very little gen-on-gen performance increase.
- Driver issues.
- Misleading consumers with the marketing of MFG.
The NVIDIA GeForce RTX 5080 is NVIDIA’s latest high-end graphics card, designed to succeed the RTX 4080. With its Blackwell architecture, AI-driven enhancements, and powerful new Multi-Frame Generation (MFG) technology, the 5080 aims to push gaming to new heights. But does it truly deliver on its promises, or is NVIDIA relying too much on MFG in a way that misleads consumers into believing they are getting a significant generational leap?
Specifications
Here are the detailed specifications of the RTX 5080 as compared to the RTX 4080:
Specifications | RTX 5080 | RTX 4080 |
---|---|---|
Architecture | Blackwell | Ada Lovelace |
Base Clock | 2.3 GHz | 2.2 GHz |
Boost Clock | 2.62 GHz | 2.5 GHz |
DLSS | DLSS 4 | DLSS 3 |
AI TOPS | 1801 | 780 |
Tensor Cores | 5th Gen | 4th Gen |
Ray Tracing Cores | 4th Gen | 3rd Gen |
NVIDIA Encoder (NVENC) | 2x 9th Gen | 2x 8th Gen |
NVIDIA Decoder (NVDEC) | 2x 6th Gen | 1x 5th Gen |
Memory Configuration | 16 GB GDDR7 | 16 GB GDDR6X |
Memory Bandwidth | 960 GB/sec | 717 GB/sec |
Memory Bus | 256 bit | 256 bit |
TDP | 360 W | 320 W |
The RTX 5080 continues to utilize the same TSMC 4N process as the previous generation. Since no fundamental process improvements have been made, Nvidia would have needed to undergo a complete architectural overhaul to deliver a substantial leap in performance, which has not yet been realized.
Key Upgrades in the RTX 5080
Neural Shaders
The shaders have now been given direct access to the Tensor Cores, which allows for a feature that Nvidia is calling Neural Shaders. In the past, accessing the Tensor Cores required using CUDA, but Nvidia, in collaboration with Microsoft, has introduced the Cooperative Vectors API. This new API enables all types of shaders, whether pixel or ray tracing, to leverage the matrix computing cores within DX12 and Vulkan. This advancement allows developers to incorporate a range of new features like RTX Neural Materials, RTX Neural Skin, RTX Neural Faces, and RTX Neural Radiance Cache into their games. Nvidia has integrated the AI Management Processor (AMP), which is designed to efficiently coordinate generative AI tasks and AI-assisted game graphics, ensuring these processes run smoothly and concurrently.
DLSS 4

Image Source: Nvidia
Nvidia has taken a significant step forward by upgrading DLSS to a Transformer Neural Network (TNN), which aims to provide higher image fidelity and fewer visual artifacts, such as ghosting and blurring. Unlike the previous CNN-based upscaling, this new model is far more sophisticated and computationally demanding, requiring four times the processing power of its predecessor.

Image Source: Nvidia
It was initially suggested that this new transformer-based DLSS model might result in reduced performance gains compared to the previous model. In our testing, we observed very minimal or close to no differences in performance while the image quality was noticeably better. However, the performance hit on the previous generation of GPUs like the RTX 20 and 30 series can be more significant.
Multi-Frame Generation (MFG) – The Big Nvidia Gamble

Image Source: Nvidia
MFG drastically improves FPS but introduces input latency, which is a major drawback for competitive gaming. To elaborate on what I am saying, let’s say that you are getting 160 FPS with MFG 4X mode but the actual game responsiveness will feel like it is running at 40 FPS.
Nvidia has incorporated measures to keep the latency as low as possible with MFG (and they have done a pretty good job at that), but it is still not perfect unless your base frame rate is higher than 60 FPS. Without a sufficiently high base FPS, the added latency becomes more noticeable, making MFG less effective in maintaining a smooth and responsive gaming experience.
I am not saying that MFG is a trash or useless feature; rather, it is only truly beneficial if your base frame rate is already above 60 FPS. If your base frame rate is above 60 FPS, MFG can be truly game-changing, providing an incredibly smooth experience. Even if your base frame rate is above 40 FPS, MFG can still be playable, though not as optimal. But, if your base FPS is below 40, the experience becomes unplayable due to excessive latency.

Image Source: Nvidia
For casual gamers, MFG may seem like a beneficial addition, allowing higher frame rates at the cost of a minor trade-off in latency. However, for competitive players, raw frame rates without MFG are still vastly superior, providing better control, responsiveness, and an overall smoother gaming experience. The increased latency caused by MFG can make aiming and quick reflexes feel noticeably less sharp, leading many professional gamers to disable it altogether.
Nvidia’s complete reliance on MFG to boost frame rates is not a good approach because the first priority should always be to increase raw performance. By focusing too much on MFG, Nvidia risks misleading consumers into thinking they are getting a significant generational leap when, in reality, the core performance improvements remain marginal.
Performance Benchmarks
Rasterization Performance
We have not included the RTX 4080 in our benchmark testing instead we have included the RTX 4080 Super which is on average about 3% faster than the RTX 4080.
The RTX 5080 outperforms the RTX 4080 Super by 12% in rasterized gaming at 4K Ultra settings, which is very disappointing considering the expectations from a new generation of GPUs. Another important thing to note is that the RTX 4080 Super is 26% faster than its previous generation flagship, the RTX 3090. However, the RTX 5080 is 17% slower than the RTX 4090. Even more concerning is that the RTX 5080 is 45% slower than the RTX 5090, showing that with each generation, the gap between Nvidia’s 80 and 90 series cards is increasing significantly, and this time it has reached an alarming level.
Ray Tracing Performance
The RTX 5080 provides an 11% increase in ray tracing performance over the RTX 4080 Super. While the RTX 4080 Super was 24% faster in ray tracing than the RTX 3090, the RTX 5080 is 19% slower than the RTX 4090 and a staggering 47% slower than the RTX 5090. This is clearly very underwhelming to be even called a new generation, as the performance uplift fails to justify the generational leap that gamers and enthusiasts expect.
1080p Testing: Unexpected Behavior
During our testing, we also evaluated the RTX 5080 at 1080p resolution to observe its performance in lower resolutions. We noticed some odd behavior in certain games, where the RTX 5080 performed worse than the RTX 4080 Super at 1080p. This was an unexpected result and is likely a driver-related issue that should be resolved in a future driver update.
Despite these findings, we did not include 1080p or 1440p gaming charts in this review because this GPU is primarily designed for 4K gaming. A card of this caliber is too powerful even for 1440p gaming unless you are targeting extremely high refresh rates for competitive gaming.
We conduct these tests to ensure there are no issues with performance, and while the RTX 5080 displayed some inconsistencies at 1080p, we believe this will be addressed through driver optimizations.
Some Good Things About The RTX 5080
The RTX 5080’s MSRP is the same as the RTX 4080 Super; however, the retail pricing depends heavily on demand and availability, meaning that buyers may struggle to find it at MSRP (which they are struggling right now as it is out of stock everywhere).
Another notable aspect of the RTX 5080 is that it is essentially half of an RTX 5090 in most specifications, including CUDA cores, VRAM, and memory bus. It appears that NVIDIA simply cut down the RTX 5090 and rebranded it as the RTX 5080. Despite these reductions, the RTX 5080’s performance is actually more than half of the RTX 5090’s, which is a positive takeaway. This means that buyers can spend half the price of the RTX 5090 to get an RTX 5080, yet still receive more than half of the 5090’s performance. This makes the RTX 5080 a relatively good value proposition compared to its higher-end counterpart, despite its clear limitations.
Cost and Value Analysis
When evaluating the RTX 5080 in terms of cost and value, one of the most important factors to consider is the FPS-per-dollar ratio. Given that the RTX 5080 is priced at $999, it competes directly with the RTX 4080 Super and the AMD Radeon RX 7900 XTX, both of which are similarly priced.
We have calculated the FPS-per-dollar ratios based on a perfect world where GPUs are actually available at their MSRPs. Based on these calculations, the RTX 5080 is the GPU that provides the most FPS per dollar among other high-end GPUs. However, this situation can change based on actual pricing, which depends on supply and demand.
The 16GB VRAM Limitation
One of the biggest concerns with the RTX 5080 is its 16GB of VRAM, which feels insufficient for a next-generation GPU in this price range. Modern games are becoming increasingly demanding, and several titles already push beyond 16GB of VRAM at 4K ultra settings. For a $999 graphics card, many expected at least 20GB or more to ensure better future-proofing.
While 16GB is enough for most current games, there are already cases where it can cause performance bottlenecks, particularly in memory-intensive workloads like ray tracing and high-resolution texture packs. The fact that the AMD Radeon RX 7900 XTX offers 24GB of VRAM at the same price point makes this limitation even more noticeable.
Gamers looking for a long-term investment might find 16GB limiting in future titles, especially as developers continue to push graphical fidelity. If you plan to use your GPU for several years, it’s worth considering whether 16GB will be enough as next-gen games demand even more VRAM.
Overclocking Potential
One of the most surprising aspects of the RTX 5080 is its overclocking potential. Unlike previous generations, which offered limited headroom for manual tuning, the RTX 5080 has significant overclocking capability, allowing enthusiasts to push performance further.
According to PCGamer, which extensively tested the RTX 5080’s overclocking capabilities, this GPU provides a noticeable performance boost when pushed beyond its factory settings. They have reported achieving stable overclocks of up to +500 MHz, resulting in an approximately 10% performance increase without significantly increasing power consumption or temperatures.
The fact that NVIDIA left so much headroom in the GPU suggests that they may have intentionally restricted stock performance, possibly to ensure product differentiation between upcoming Super or Ti models or to maintain stability under varying workloads.
Power & Thermal Efficiency
During our testing, we recorded an average power consumption of 299W, which is significantly lower than its rated 360W TDP. This makes the RTX 5080 one of the most power-efficient high-end GPUs in NVIDIA’s lineup.
Thermal performance is well-optimized, as we recorded an average temperature of 67°C and a peak of 74°C during intensive workloads. These results suggest that NVIDIA has done an excellent job with the cooling solution, ensuring that the GPU remains stable under load without excessive power draw.
Final Verdict: A Powerful GPU Held Back by NVIDIA’s Strategy
The RTX 5080 cements its place as the third fastest GPU on the market, offering solid performance, efficient power consumption, and access to next-generation AI features. However, it also highlights a troubling trend in NVIDIA’s strategy—a growing reliance on Multi-Frame Generation (MFG) rather than delivering substantial raw performance improvements.
While the RTX 5080 is a good GPU in its own right, it feels less like a true next-generation leap and more like a refined extension of the 4080 Super. The performance gap between the RTX 80 and RTX 90 series cards is wider than ever, making it clear that NVIDIA is deliberately segmenting its product lineup to push high-end enthusiasts toward more expensive flagship models.
One of the biggest issues is the 16GB VRAM limitation, which may not be enough for future-proofing, especially as games become more demanding.
The FPS per dollar ratio of the RTX 5080 is its strongest asset, and in an ideal scenario where GPUs are readily available at MSRP, it provides the best FPS per dollar among high-end GPUs. However, real-world pricing can vary, and if prices exceed MSRP due to demand and supply issues, alternatives like the RTX 4080 Super or AMD’s RX 7900 XTX may offer better value.
Ultimately, the RTX 5080 is a powerful but imperfect GPU. It delivers good performance and power efficiency but is held back by artificial segmentation, an over-reliance on AI-driven features like MFG, and questionable future-proofing due to limited VRAM. If you can get it at MSRP and prioritize AI-based performance boosts, it’s a solid buy. However, if you’re looking for a true generational leap in raw performance, you may be left disappointed.
Who Should Buy the RTX 5080?
✅ If you’re upgrading from an RTX 3080/3090 or lower.
✅ If you were considering the RTX 4080 Super, the 5080 is a better choice for the same price.
Who Should Not Buy the RTX 5080?
❌ If you already own an RTX 4080 Super, the performance boost isn’t worth the upgrade unless you love MFG.
❌ If you’re looking for a truly future-proof GPU, 16GB VRAM is a limitation.
FAQs
How much will the RTX 5080 cost?
The MSRP of RTX 5080 is $999. The retail price can vary depending on multiple factors such as demand and supply.
When is the RTX 5080 coming out?
The RTX 5080 was released on January 30, 2025, alongside the RTX 5090.
Is RTX 5080 faster than RTX 4090?
No, the RTX 5080 is about 17-19% slower than the RTX 4090 depending on the type of workload. At 4k resolution it is 17% slower in rasterization and 19% slower in ray tracing than the RTX 4090.
How much VRAM does RTX 5080 have?
The RTX 5080 has 16GB of GDDR7 VRAM.
Is 16GB enough for RTX 5080?
In the short term, 16GB of VRAM is sufficient for most games at 4K, but in the long term, it may not be enough.